Annihilation Mode

Annihilation Mode is a classic elimination-based combat template in the Craftland Editor. Players are divided into two or more teams and engage in combat on a designated map. In each match, players who are defeated cannot be revived until only one team remains or time runs out.

This mode emphasizes teamwork, positioning strategy, and equipment selection, making it ideal for designing

fast-paced, tactical team competition maps.

img

Mode Rules

  • Players cannot be revived after being defeated.
  • The round ends when only one team remains or the time runs out.
  • The last team standing wins, or the system determines the winner based on the number of players remaining on each team.

Mode Common Parameters

Annihilation mode provides complete round combat logic and battle rule configuration, and supports the following key parameters:

Parameter Function Description
Number of Rounds Set the total number of rounds in a match
Time per Round Includes preparation time and match time
Team Settings Two teams by default, you can set the number of teams and team members
Reset Rounds Whether to clear all players’ equipment at the start of each round

img

Supported core object components

  • Spawn point (must be placed): Both sides must have a suitable spawn area.
  • Supply points: Weapons, ammunition, medical kits, and other consumable items can be placed on the map (weapon points, ammunition points, consumable points, throwable points, armor points, scope points)
  • Shops (vending machines): Players can purchase equipment in shops
  • Obstacle structures: Use level objects to build shelters, walls, and other scenes