Defense Master

Defense Master is a PvPvE mode template centered around the core gameplay of “survival defense.” Players will face wave after wave of enemies that continuously respawn within a limited timeframe. By coordinating teamwork and defense strategies, players must either eliminate all enemies or survive until the end to secure victory.

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Mode Rules

Players are born in a designated defense area, and it is recommended that players be given a certain amount of weapons/resources at the beginning.

Victory conditions can be selected by default:

  • Survive until time runs out;
  • Defeat a set number of zombie targets;

Upon completing the victory conditions, players will win.

Common Mode Parameters

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Parameter Function Description
Number of Rounds Set the total number of rounds in a game
Round duration Time limit for each round, including preparation time and match time
Team settings Two teams by default, the number of teams and team members can be manually reset
Kill zombies Whether to win by killing zombies
Number of kills If enabled, you can set a specific number of kills to win

Commonly used mode components

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  • Spawn Point (must be placed): Each side has a fixed spawn area, which can be set at either end of the map.
  • Zombie generator: A necessary object used to generate zombie enemies. You can set the refresh number, refresh time, and zombie types.
  • Supply points: You can place weapons, ammunition, medical kits, and other consumable items on the map (weapon points, ammunition points, consumable points, throwable points, armor points, and scope points).
  • Shop (vending machine): You can set up the player economy and purchase equipment in the shop.
  • Obstacle structures: Use modular components to build shelters, walls, and other scenes.
  • Fortresses and defense towers: Can be set up to attack players and zombies.