Declaration
event OnCharacterControllerHit(collidedEntity entity<Entity>)
go
Parameters
| Name | Type | Description |
|---|---|---|
| CollidedEntity | Entity | Entities encountered |
Triggered when the player controller touches an entity. This is only triggered when the controller actively moves.
event OnCharacterControllerHit(collidedEntity entity<Entity>)
go
| Name | Type | Description |
|---|---|---|
| CollidedEntity | Entity | Entities encountered |