Declaration
event OnCharacterControllerHit(collidedEntity entity<Entity>)
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Parameters
Name | Type | Description |
---|---|---|
CollidedEntity | Entity | Entities encountered |
Triggered when the player controller touches an entity. This is only triggered when the controller actively moves.
event OnCharacterControllerHit(collidedEntity entity<Entity>)
go
Name | Type | Description |
---|---|---|
CollidedEntity | Entity | Entities encountered |