Create Performance

Playable
Client Side
Both Mobile and PC

Create a performance entity

Declaration

func CreatePerformance(resource TimeLineID, autoPlay bool, out var createdEntity entity<Performance>)
go

Parameters

Input

Name Type Description
Resource TimeLineID The performance asset
Auto Play Bool If true, the voice response will automatically play when received; else, an API is required to play it

Out

Name Type Description
Created Entity TimeLine Created scene object entity