Notify Play Sound

STD Library
Server Side
Both Mobile and PC

Notify the target player device to play the audio

Declaration

func NotifyPlaySoundV2(target entity<Player>, resource AudioID, speed float)
go

Parameters

Input

Name Type Description
Target Player The target player
Resource AudioID The audio asset
Speed Float The playback speed (valid range: 0.1~3.0; 1 = normal, <1 = slow down, >1 = speed up)