Declaración
func SetSkills(target entity<Player>, skills List<SkillID>)
go
Parámetros
Entrada
Nombre | Tipo | Descripción |
---|---|---|
Target | Player | Target Player |
Skills | ListT_PlayerSkillID | Skill List |
Set the target player's skill list
func SetSkills(target entity<Player>, skills List<SkillID>)
go
Nombre | Tipo | Descripción |
---|---|---|
Target | Player | Target Player |
Skills | ListT_PlayerSkillID | Skill List |