Declaration
func SetSkills(target entity<Player>, skills List<SkillID>)
go
Parameters
Input
Name | Type | Description |
---|---|---|
Target | Player | Target Player |
Skills | ListT_PlayerSkillID | Skill List |
Set the target player's skill list
func SetSkills(target entity<Player>, skills List<SkillID>)
go
Name | Type | Description |
---|---|---|
Target | Player | Target Player |
Skills | ListT_PlayerSkillID | Skill List |