Declaration
func PauseEmote(target PlayerOrNPC, isPause bool)
go
Parameters
Input
Name | Type | Description |
---|---|---|
Target | PlayerOrNPC | Pause/resume Emote’s target |
Is Pause | Bool | True: Pause playback, False: Resume playback |
Pause/resume unit's Emote
func PauseEmote(target PlayerOrNPC, isPause bool)
go
Name | Type | Description |
---|---|---|
Target | PlayerOrNPC | Pause/resume Emote’s target |
Is Pause | Bool | True: Pause playback, False: Resume playback |