聲明
func CapsuleOverlap(radius float, height float, center Vector3, rotation Vector3, layerMask List<int>, includeTrigger bool, out var hitEntities List<entity<Entity>>)
go
使用一個靜止的膠囊體區域進行檢測,返回膠囊體區域內的所有實體,層級參若填空,則可以檢測到地形
func CapsuleOverlap(radius float, height float, center Vector3, rotation Vector3, layerMask List<int>, includeTrigger bool, out var hitEntities List<entity<Entity>>)
go