Declaración
func SetCullingMask(camera entity<Camera>, cullingMask List<int>)
go
Parámetros
Entrada
Nombre | Tipo | Descripción |
---|---|---|
Camera | CameraConfig | Target Camera Entity |
Culling Mask | ListT_Int | Layer mask, only filled layers will be displayed in the target camera, leaving it blank means all layers will be displayed |