Create Custom UI

HUD
Client Side
Only PC

Create the specified custom UI

Declaration

func CreateCustomUIClient(out var createdEntity entity<CustomUI>, uIAssetID CustomUIAssetID)
go

Parameters

Input

Name Type Description
UI Asset ID CustomHudAssetID The custom UI asset ID

Out

Name Type Description
Created Entity CustomHud The code is used as the parameter name for creating a UI entity, and its corresponding local variable value represents the created UI entity.