Play sound effect [Obsolete]

STD Library
Obsolete
Both Server and Client
Both Mobile and PC

Continue playing the sound effect, you can choose whether to play from the beginning

Declaration

func ResumeSound_Deprecated(targetEntity SoundEffectOrSoundEffectList, isReplay bool)
go

Parameters

Input

Name Type Description
Sound Effect Entity or List SoundEntityOrListSoundEntity The sound effect entity that needs to continue playing after being paused
Restart motion? Bool Start from scratch