Filter Entity

STD Library
Server Side
Both Mobile and PC

Get all the entities in the game that meet the filter criteria

Declaration

func FilterEntity(must TypeOrTypeList, not TypeOrTypeList, any TypeOrTypeList) List<entity<Entity>>
go

Parameters

Input

Name Type Description
Must TypeOrListType The filter result must contain the type entered within this parameter
Not TypeOrListType The filter result must not contain the type entered within this parameter
Any TypeOrListType The filter results contain at least one of the types entered within this parameter

Return

Type Description
ListT_Entity Filter Resulting Entity List