Place Objects

Only one step is needed: Drag the object from the sidebar into the scene.
Dragging an already existing object in the scene will roughly change its position.
Battle Supplies

You can place weapon, ammo, attachments etc. at any place in the scene.
Scene Items

Large buildings can form outstanding scenery.
Small buildings, walls and geometrics can be used to build terrains.
Spawn Points

Lastly, don’t forget Spawn Points!
The game may become unable to start without enough Spawn Points.
Manipulate Objects

Click an object, an operation panel will appear at the bottom of the screen.
Each button on this panel has different functions.
Let’s go through them.
Enter Move Mode
“Move” mode allows more precise control, compared to dragging an object to move.

More precise direction control
Drag the triple arrows on the object to make it move strictly in the directions of “up and down”, “left and right”, “front and back”.

More precise distance control
You can click “pen and note” icon next to the position values, input X-Y-Z values manually, to make detailed adjustments to the position of object.
Enter Scale Mode

Three pins will appear on the object under this mode.
Slide these pins to scale the object toward different directions.
Similarly, click “pen and note” icon, input values manually to scale better.

Different scale settings save you time of repetitive adjusting.
Enter Rotation Mode

In this mode, a sphere and three rails will appear on the object.
Drag a rail to rotate the object along that rail.

In the rotation settings, you can select the minimum rotation angle.
If you want to rotate freely, simply select 1 degree.
Delete Object

Click the “trash can” button to delete the current object.
Copy Object

Clicking “Copy” button will immediately make a copy of an object on top of it.
The copied object will inherit all the property settings and scripts of the original object.
Expand the Properties panel

In the “Properties” panel, you can make in-depth adjustments to objects.
For example, you can switch between “Manual teleport” and “Automatic teleport” through the “Teleport Method” property, as shown in the picture.
Each type of object has different properties. However, “Name”, “Object Tag” and “Edit Script” are universal.
Multi-Select and Merge
Multi-Select

Click the “Multi-Select” button on the left side of the screen to select multiple objects at the same time.

When two or more objects are selected, a “Merge” button will appear. Clicking it will temporarily combine these objects into one.
Click the brush button on the right side of the screen to clear all current selections.
After the combination is completed, you need to click the “Multiple Selection” button again to exit multi-selection mode.
Edit a Combination

Merged objects can be moved or rotated as a whole.
Split a Combination


After selecting a group of combined objects, you can click “Split” button to restore them to single objects.
The combination operation will not cause permanent changes, so please feel free to use it.